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Machinarium battery guard
Machinarium battery guard






machinarium battery guard

It does appear aimless at first, and it does all come together in the final segments, although the experience is more about exploring its world than following a story. Further adventuring will reveal that this gang – named The Black Cap Brotherhood – is causing significant troubles for the other residents of the city, and your paths will cross more than once. Leave Josef standing still, and he’ll reminisce about his missing friend (purportedly a female, but it’s a bit hard to tell with robots, isn’t it?) When Josef meets a rotund robot, he recalls a scene from his childhood where this portly fellow cruelly knocks over his sand castle.

machinarium battery guard

His goal is, it seems, is to merely return home, although additional bits of the story are related through animated thought bubbles, sketched like a flip book. We also know that he’s more than a bit distraught at waking up amidst a pile of discarded rubbish, having to reassemble his poor little body piecemeal. We are not told his name, but it is Josef, named after writer Josef Capek, who coined the term “robot”. There is no real introduction beyond the immediate plight of our hero, a cute little robot who is unceremoniously dumped in the midst of a junkyard. Beyond the title screen and the option bar, there is no writing, no dialogue, no words to be found anywhere. There are few game so gorgeously understated as Machinarium, a gorgeous little adventure game by Amanita Design, a small team of seven from the Czech Republic.








Machinarium battery guard